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Arc Raiders Worth Your Salt Guide | U4GM

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发表于 昨天 17:13 | 显示全部楼层 |阅读模式
​Rocket Assembly turns one battery into a proper pressure test. Worth Your Salt isn't difficult because the route is obscure; it's difficult because every player knows roughly where you're headed, and carrying ARC Raiders Items through a busy warehouse makes even a short objective feel exposed. Celeste gives you this task after Groundbreaking, and the entire chain happens during one Spaceport raid: find the Battery Prototype, charge it, and place the Charged Battery in its designated container.

The route is short, not safe

Head for Rocket Assembly in northern Spaceport and get inside the warehouse rather than wasting time sweeping nearby loot spots. The prototype is up high near the upper walkway, close to an open doorway and red lockers, so keep your camera above ground level. That detail catches players who arrive expecting a normal floor spawn. Once you have it, bring it to the Industrial Recharger in the warehouse's central area, use the smaller nearby console, wait for the charge, then carry the finished battery to the corner drop-off near a doorway.

Read the room before touching the console

The recharge interaction is the real danger point. You're committed to a predictable spot while the machine runs, which makes a rushed play far worse than losing a few seconds checking angles first. From what I've seen, players often treat the recharger like a quick crafting station, then get surprised by footsteps from the entrances they never watched. Take the interaction only after you know where you'll move if the warehouse suddenly gets noisy.

Quest stage
What trips players up
Best response
Prototype search
Searching only at floor level
Check the elevated walkway first
Battery charge
Starting while entrances are unknown
Listen, scan, then commit
Delivery
Treating completion like extraction loot
Deposit it immediately


Don't turn a quest item into a loot run

Here's the mistake I wish more Raiders avoided: carrying the charged battery around after it's ready. Worth Your Salt does not require you to extract with that item. Put it in the corner container as soon as the prompt appears, because the delivery itself completes the objective. After that, decide what your loadout, health, and remaining supplies can handle. Staying for extra loot can be smart; staying because you forgot the quest was already done is how a clean run becomes a frustrating loss.

A fast, disciplined checklist

This is a better mission for controlled movement than for a full min-max raid route. The warehouse offers enough cover and vertical clutter to create uncertainty, but the objective chain is fixed. Keep your plan simple.

Enter Rocket Assembly with the upper red walkways already in mind.
Grab the Battery Prototype before detouring for side loot.
Pause near the recharger and identify likely approaches.
Collect the charged battery and go straight to the corner container.
Once the task updates, reassess the raid instead of automatically pushing deeper.

Reward, progression, and the old completion problem

The Vita Spray Blueprint is the practical reward, giving Worth Your Salt more value than a simple Celeste progression gate. It also feeds into the Project Heartwood storyline, so skipping it can slow the quest chain even if healing blueprints aren't your current build priority. Patch 1.18.0, released March 3, 2026, addressed the earlier situation where another Raider's completion could prevent your last interaction in the same raid. So if something still behaves strangely, don't assume the quest is permanently stuck; finish what you can, reset your approach in another session, and save your longer Spaceport farming runs for when you actually need cheap ARC Raiders Materials rather than risking them on a battery delivery.
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